

One good factor concerning the Super Shredder is the fact that it doesn't possess a scope. Especially for defending an objective, the Super Shredder will do sufficient damage as well as your targets will not be as well far away, so I'd use it more than the One Shot. The Super Shredder includes a noticeable drop off damage for distant targets. When your target is truly far away, choose One Shot is a good choice. Super Shredder can be a solid gun, however, it has a noticeable damage fall-off following a particular range. It makes use of Shells 'n' Slugs and deals damage within a narrow cone. Super Shredder is really a Legendary Shredder Sniper available in Save the Globe. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Your weapon takes 45% less durability damage while affected by War Cry. Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Increases sniper rifle critical damage by 35%/53%/70%. Increases sniper rifle rate of fire by 35%.įiring with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Hitting a headshot increases the speed of your next reload by 7%. Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. Increases weapon reload speed by 35% if the magazine is empty.Īfter reloading, rate of fire is increased by 25% for 5 seconds. Increases headshot damage multipler of ranged weapons by 13%/20%/27%.

Reloading the equipped weapon increases run speed by 30% for 3 seconds. Count resets after 15 seconds without a kill. Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.Įvery 15 headshot kills grants 1 Charge Fragment.Įvery 30 kills with a ranged weapon grants 1 Frag Grenade. Your weapon takes 60% less durability damage while on BASE.

Health increased by 10%.ĭealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds.
